Rename PlayerPositionsToShader to LightUpdater

Renamed all references, scripts, and editor helpers from PlayerPositionsToShader to LightUpdater for improved clarity and consistency. Updated README and editor preview documentation to reflect the new naming. Added new shader Standard_Lightmap_2SP for enhanced lighting and shadow support.
This commit is contained in:
DeMuenu
2025-10-02 20:25:59 +02:00
parent fe4503a876
commit b26c189b89
9 changed files with 266 additions and 20 deletions

View File

@@ -6,7 +6,7 @@ using VRC.SDKBase;
using VRC.Udon;
using VRC.SDK3.Rendering;
public partial class PlayerPositionsToShader : UdonSharpBehaviour
public partial class LightUpdater : UdonSharpBehaviour
{
[Header("Lightsources")]
[Tooltip("Place Transforms here which should also emit Light (attach LightdataStorage to them).")]