Remove GhostWhiteShader and rename shaders for 2SP

Deleted GhostWhiteShader and its meta file. Renamed LitParticles, BlendinShader, and Water shaders (and their meta files) to *_2SP variants, updating their internal shader names accordingly. This prepares the shader assets for the 2SP pipeline or naming convention.
This commit is contained in:
DeMuenu
2025-10-02 16:30:48 +02:00
parent be2e72642f
commit fe4503a876
8 changed files with 3 additions and 95 deletions

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: b99615b9af356d248a6940b9961c417a
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
userData:
assetBundleName:
assetBundleVariant: