mirror of
https://github.com/DeMuenu/MoonlightVRC.git
synced 2025-12-12 19:13:56 +00:00
Introduced an _EnableShadowCasting property to BlendinShader, LitParticles, and Water shaders, allowing shadow casting to be enabled or disabled via a material parameter. Updated shadow sampling logic to respect this toggle, and added related parameters and includes where necessary. Also added a Cull Mode property to BlendinShader for improved rendering control.