Files
MoonlightVRC/Scripts
DeMuenu c7e2397d81 Update shader property handling for VRCShader API
Changed shader property names to use '_Udon_' prefix and switched to using VRCShader.PropertyToID and VRCShader.SetGlobal* methods for setting shader properties. Added update throttling in LateUpdate for performance. These changes improve compatibility and efficiency with the VRC SDK3 Rendering API.
2025-09-26 17:31:00 +02:00
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2025-09-24 09:41:56 +02:00
2025-09-24 09:41:56 +02:00
2025-09-24 09:41:56 +02:00