Files
MoonlightVRC/EditorPreview/LightUpdater.Editor.cs
DeMuenu 65c34d2ddf Refactor light range and angle calculations
Updated how light range and spot angle are calculated and packed for both editor and runtime scripts, distinguishing between sphere and non-sphere lights. Adjusted shader logic to use new packing for spot light contribution, improving consistency between CPU and GPU representations.
2025-10-04 04:10:43 +02:00

2.4 KiB