Commit Graph

  • 9d7a24113e Fixed default Shader Variable main DeMuenu 2025-10-05 14:38:21 +02:00
  • 703bc769b0 Merge pull request #6 from DeMuenu/baked-lightmaps DeMuenu 2025-10-04 04:14:11 +02:00
  • 65c34d2ddf Refactor light range and angle calculations DeMuenu 2025-10-04 04:10:43 +02:00
  • bb31145e4d smooth falloff, but not correct angles DeMuenu 2025-10-03 23:27:27 +02:00
  • b26c189b89 Rename PlayerPositionsToShader to LightUpdater DeMuenu 2025-10-02 20:25:59 +02:00
  • fe4503a876 Remove GhostWhiteShader and rename shaders for 2SP DeMuenu 2025-10-02 16:30:48 +02:00
  • be2e72642f Merge pull request #5 from DeMuenu/shadow-plane DeMuenu 2025-10-02 16:04:11 +02:00
  • 6981c39859 Add shadow casting toggle to shaders DeMuenu 2025-10-02 16:03:25 +02:00
  • 8e740bd636 Add shadowcaster blur support to shaders DeMuenu 2025-10-01 14:48:44 +02:00
  • 0e633983cf Refactor shadowcaster to use explicit plane basis DeMuenu 2025-10-01 13:26:33 +02:00
  • 841d99ad0e Merge branch 'main' into shadow-plane DeMuenu 2025-10-01 02:16:22 +02:00
  • a4b70d0dee Merge pull request #4 from DeMuenu/normal-maps-main-shader DeMuenu 2025-10-01 02:15:42 +02:00
  • a5a4b16527 Update README.md DeMuenu 2025-09-30 16:43:33 +02:00
  • 75aa74fcf2 Update README.md DeMuenu 2025-09-30 15:42:30 +02:00
  • 061ac7fdc6 Remove unused shadow properties from shaders DeMuenu 2025-09-30 13:02:05 +02:00
  • fd5eb748e2 Add support for multiple shadowcaster planes DeMuenu 2025-09-30 12:59:56 +02:00
  • b714c7c33a Update README.md DeMuenu 2025-09-30 10:38:17 +02:00
  • ca28f1078b Fixed false Normal logic DeMuenu 2025-09-30 10:23:13 +02:00
  • 7a3065211e Add shadow caster support to LitParticles shader DeMuenu 2025-09-30 01:20:22 +02:00
  • 868e713336 Add shadowcaster support to lighting and shaders DeMuenu 2025-09-29 23:14:38 +02:00
  • bce6fbdc3d Merge pull request #3 from DeMuenu/normal-maps-main-shader DeMuenu 2025-09-29 18:49:50 +02:00
  • 1f1f6f795d Replace multiply texture with normal map support DeMuenu 2025-09-29 01:11:47 +02:00
  • 8780f50ebc Fixed stuff I broke by merging :-P DeMuenu 2025-09-27 01:04:28 +02:00
  • b94c52da3c Rename shader light variables to Udon-prefixed versions DeMuenu 2025-09-26 23:13:06 +02:00
  • 7189afee7b Merge pull request #2 from DeMuenu/optimise DeMuenu 2025-09-26 20:32:46 +02:00
  • 2c4a0e73b1 Merge pull request #1 from DeMuenu/MakeModular DeMuenu 2025-09-26 20:17:34 +02:00
  • dc939d0ef6 Add WaterParticle shader and minor water shader tweaks DeMuenu 2025-09-26 20:11:49 +02:00
  • e5f18d7464 Update README.md DeMuenu 2025-09-26 17:56:36 +02:00
  • c7e2397d81 Update shader property handling for VRCShader API DeMuenu 2025-09-26 17:31:00 +02:00
  • 0f049de062 Refactor Moonlight lighting system in shaders DeMuenu 2025-09-25 16:09:24 +02:00
  • 07730827f4 Refactor lighting code and add wave support to shaders DeMuenu 2025-09-25 02:21:26 +02:00
  • b9bfd0b559 Refactor light calculations into LightStrength.hlsl include DeMuenu 2025-09-24 17:51:23 +02:00
  • 8f0fb9ab7c Update README.md DeMuenu 2025-09-24 16:45:41 +02:00
  • 25aa259a38 Add initial README with project overview DeMuenu 2025-09-24 16:20:42 +02:00
  • c5adc24bb0 Initial commit DeMuenu 2025-09-24 09:41:56 +02:00